Evacuation
| Hours: 1 ½ to 2 | 20-200 |
|---|
A natural disaster takes hold of the town your team inhabits. Your team must decide whether to attempt to flee, or to stay and fight. Equipped with just 12 items as absurd as a snorkel and flippers, will your team have the creative skills that will save you?
Key Learning Points:
- Creatively using limited resources
- Negotiating, leading and influencing a team
- Rapid problem solving and making the right on-the-spot decisions
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